His graphic style is a clever juxtaposition of news clippings and a minimal and bold use of color and dynamic shapes that’s well suited to illustrating a wide range of subjects.
Announcing the winners of Communication Arts' Typography Annual 2012: Our distinguished panel of jurors selected 150 winning projects from 1723 entries.
Based on the HD documentary film that took three years to complete, Natural Formosa provides users with rich scientific knowledge (in three languages) ... more comm.nccu.edu.tw
Fritz Klaetke discusses the amazing art program at his public high school, the mediocrity of Microsoft, and the impact of design in politics.
Although the club’s name is derived from a now obsolete job, its purpose as an organization for those with a discerning eye for typography is as apt today as it was 65 years ago.
"Paul and I have been creative partners for over a decade. We approach creative challenges very differently and are ... more
Paul Huber, designer/art director John Parsons, writer Paul Huber/John Parsons, co-creative directors Jack Unruh, illustrator Better Than One (San Francisco, CA), design/ad agency/client
Fiat 500 "Routine" print campaign Leo Burnett Iberia created this new print campaign for Fiat whose ... more
University of Oregon Ford Alumni Center interactives While most alumni centers are heritage ... more
Kedgar Volta Art Director / Jacksonville, FL "Simple design and ... more
Taller San Jose PSA DGWB Advertising & Communications of Orange County, California partnered ... more
Flying Dog Brewery packaging As its tagline, “Good Beer, No Shit.” proclaims, Maryland’s largest ... more
Toyota Tundra XSP-X outdoor campaign The XSP-X is a more aggressive looking version of the always ... more
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Fjord's Rob Le Quesne discusses the need to play more in the threshold space between physical and virtual experience.
Brad Frost's Mobile Web Best Practices helps people create future-friendly web experiences.
Spotted on HypeNotice: For sure, the more things change the more they stay the same... Jonathan Gazeley's Adverts from "Playboy," 1962.
Updated for the digital era... Meggs' History of Graphic Design.
A Day Made of Glass 2, Corning's vision of the future.
Just as Keith Shaw said on ITworld, the 1986 AT&T InfoQuest Tour is "six minutes of awesome."
The Doomsday Dashboard. Mining the worlds tweets to more accurately predict the end of the world. By Neo-Pangea for National Geographic.
Didn't get enough yesterday? Super Bowl Commercials.
But, uh, no worries, Facebook's working on it... "Over 3 years later, 'deleted' Facebook photos are still online."
Jimmy Diebold, Bodega Studios and M83 tribute the Seattle Seahawks by giving life to the lights of CenturyLink Field: Midnight Lights.
For week 44 of his CC52 project Craig Cutler worked with Stephen Meierding to create One Sander, One Drill—with movement by power tools.
James Victore on creative burnout.
Shel Perkins takes a stab at, probably, the most neglected contract in design firms everywhere—the Employee Handbook.
Written, by Kent Nguyen, in a way that's perfect to pass along to clients: "Dear business people, an iOS app actually takes a lot of work!"
Money to help fund creative for nonprofits. Getty Images Creative Grants. Accepting applications until March 1. Get on it.
Antonio de Luca's The 100 $how (the US version of The 100 Euro Show) has begun. 50% to the artist and 50% to MercyCorp. Buy something.
Don't crush the beauty of an iPad with a crappy app... "Ten Things to Think About When Designing Your iPad App" by Julie Stanford.
Because we all need to aspire to something... "Be Better at Twitter: The Definitive Data-driven Guide." Megan Garber has some pretty good advice (hopefully the worst offenders will read it).
Sitting in a group, in a room, everyone shouting out whatever pops into their head (aka brainstorming), doesn't work so well. Cliff Kuang offers a rework.
Spotted on DesignTaxi Jan Vormann's (an artist who likes legos and crumbling architecture) Dispatchwork.