"Layout design and illustrations for the magazine AUFOP, focused on pedagogy. Each issue has a vector illustration on the cover, suggesting the main contents." Jose Palomero, art director/designer; AUFOP, client.
"Illustrations for fashion store Bahnhof. Each month, a new character illustrates the trends. Used for an advertising campaign in ZUM magazine." Jose Palomero, art director/designer; Bahnhof, client.
"Poster for the University of Zaragoza. I made the shapes from a photo, playing with lights, shadows, typography, trying to represent some idea of dynamism."
"A set of logos I've been working on over the last few years. On the left, Nomad Skateboards; I began my career in graphic design design logos and graphics for them." Nomad Skateboards, client
"Illustration and layout for a publication about manipulation and bullying. The illustrations are collages composed of monotyping tests." Personal work.
"Personal project. Typography created by hand and vectorized; it represents a very important aspect of graphic design: the need for play."
"Layout and editorial design for a book that accompanied the exhibition Pollock and Shamanism, which took place at the Museum Pinacothèque de Paris in 2010." Vanessa Farnot/Jose Palomero, graphic designers; Pinacothèque de Paris Museum, client.
"I created the graphic design and animation for the opening and end credits of the film BFFs, directed by Dieggo Coello. The typeface, created for this project, is revealed slowly." Dieggo Coello, director.
11.19.12
www.josepalomero.com
Duration: I’ve been freelancing since 2005. Staff: Just me. I do collaborations with other people—designers, illustrators, developers—depending the needs of the projects. Education: Fine arts, University of Barcelona, Spain and visual communication studies, Madrid, Spain. Cultural Influences: Constructivism, children’s games, things I see on the street, nature, skateboarding culture. Environment: I work from my studio. Philosophy: “Try again. Fail again. Fail better.” —Samuel Beckett.