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WEEK OF MAY 25, 2015

Annie Sneed on how nostalgia fuels creativity.


Everything Google announced at Google I/O 2015.


Razorfish Australia ECD Christian Behrendt on why there’s never been a better time for creatives to help change the world.


Mary Meeker’s 2015 Internet Trends report.


Copyranter Mark Duffy on why sex just doesn’t sell like it used to.


Legendary photographer Mary Ellen Mark dies at 75.


Snask’s Fredrik Öst on why designers need to say “yes’ more.


Vitaly Friedman explores some clever web design techniques and patterns at this year's TYPO Berlin.


Andrew Tate on how designers use visual metaphors to change the way we act and feel.


Kristian Bjørnard’s thoughts on sustainabilitist aesthetics.


Mitch Goldstein on the trouble with kerning.


Roman Mars on why city flags may be the worst-designed thing you've never noticed.


Fontstand: A completely new way of licensing desktop fonts.


WEEK OF MAY 18, 2015

New Web trends: immersive interaction design.


Underline Studio’s Fidel Peña on how obsessing over money (and form) is harming the world of design.


Can a font make us believe something is true?


The Seymour Chwast Archive, from the 1940s to the present.


Razorfish’s Natalie Lam on the potential power of music at the core of brand experiences.


Noah Stokes on why web design is losing its soul.


3% Conference founder Kat Gordon says gender equality in advertising is not a recruitment problem, it’s a retention problem.


BBH’s Charles Wigley explains how to get faster, cheaper, better advertising.


What’s on your desktop?


Crew’s Jory MacKay on the psychology of simple.


Mad Women: four women in advertising on “Mad Men” and the industry today.


The psychology behind color and how it can influence our thinking.


Hamburger icon: How these three lines mystify most people.


WEEK OF MAY 11, 2015

Patrick Queisler on designing experiences, not just interfaces.


Mike Sall says the future of web design is hidden in the history of architecture.


Carlos Sousa describes five traits every designer should have.


KOLOR, an online game that asks you to identify a specific color as fast as you can.


Infographic: David McCandless on what makes a good visualization.


Should you show your rejected work? One designer makes a compelling case.


Huge’s Michael Koziol on life after “Mad Men”: the digital takeover.


Video: famous designers review 2016 presidential campaign logos.


The Future of Design in Technology: Julie Zhuo makes ten predictions for the next ten years.


Coolors: a color scheme generator for designers by Fabrizio Bianchi.