, designerAustin Howe
, writerMarc Cozza
, creative directorMichael Connell
, executive creative directorCatherine Fisher Carr
, editorAndy Keck
, production designerSpike Selby
, project managerSeonaidh Davenport
, producerSandstrom Design
, design firmCranium, Inc.
Cranium WOW was inspired by the vinyl culture and art toys of today along with influence from Cranium's heritage with artist Gary Baseman. The goal was to deliver conventional communications unconventionally using typography, art, design and personality. This change-the-rules approach is consistent with our brand and grounded in the belief that an adult board game should mirror the taste, style and attitude of the people who will play it, not the kids' games surrounding it.