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“Very often, projection-mapped pieces go overboard. This piece is minimal, beautiful and makes an impact on the viewer.” —Andre Elijah

“I am a big fan of data art and am glad to see students exploring this area. The film is also well-packaged, giving the work another dimension.” —Laurent Thevenet

Overview: Inspired by the transience and ephemerality of the wind, Chia-Chi Kao, Min-Shin Luo, Yi-Jei Song and Shu-Chin Yang—students at Ming Chuan University in Taipei City—created WINDIM-Dimension of the Wind as their graduation project to convey how the same wind never blows twice. As the ebb and flow of wind is so easily ignored by people in their everyday lives, WINDIM invites viewers to explore and interact with the space between themselves and the wind through digital visualization.

WINDIM comprises one video, a graphic poster displayed on an iPad, a projection screen and a Leap Motion sensor device.

Kao, Luo, Song and Yang developed the project using p5.js, a JavaScript library for creative coding, and Arduino, an open-source prototyping platform for interactive electronic objects.

WINDIM took the four students about half a year from ideation to production.

Comments by Chia-Chi Kao, Min-Shin Luo, Yi-Jei Song and Shu-Chin Yang
How did you decide on the concept and visuals for WINDIM? “As our team drew inspiration from many things, whether from books, feelings or the experiences of our past practices, we kept the idea of particle elements as the main visual element for its diversity and sense of universalism,” say Kao, Luo, Song and Yang. “Besides that, our focus was on the interactive part where we developed the atmosphere for the WINDIM showcase.”

“The idea is particles as small things in life,” Yang adds. “Every second, WINDIM flows and changes itself like the wind. With the introduction of a participant’s hand, the particles dance intuitively as they gesture. When people start to slow down and seize the moment, all natural phenomena begin to show themselves.”

What was the most challenging aspect of the project? “The technical level, for sure,” Kao says. “None of us are experts in interactive design, so we devoted our whole time to doing research for this project. Besides reference books, we visited plenty of interaction design exhibitions to learn how the VJs or designers approached their projects.”

“The connection between Arduino and p5.js proved challenging,” says Yang. “There are only a few Chinese-language tutorials to learn from, so we looked on the official forum, Reddit and wrote an email to professionals—only to receive no reply. After we failed to get the platforms to connect, we tried to learn processing but had run out of time to learn another programming language. We ended up having to go into the world of interactive design with more sensors, like the Microsoft Kinect. In a sense, we learned to ‘be like the wind’ with WINDIM.”

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